![]() If the submarined is detected at periscope depth, it could be fired on by cruiser and battleship guns using HE. If they try to run deep, they will run out of oxygen eventually, and unless they are really close to you, they can't see you. You can run away from the last known ping position, or head for it and hope to close the distance so you can spot them visually (should they remain on the surface or at periscope depth so they can fight you), or with hydro acoustic search. And any cruiser or battleship can outrun a submarine at periscope depth. Pinging the target will give away the sub's location, and if they remain at periscope depth, they can be spotted by cruisers and battleships if they are close enough. Plus they can only fire torpedoes with the acoustic homing from periscope depth, where they are at their slowest. ![]() (mind you that you can't spot deep submerged submarines with hydro acoustic search.which was what they were designed for.subject to change of course.) That was one of the main uses for the escort carriers, after all, and other carriers, like USS Ranger, also dealt with ASW warfare in the Battle of the Atlantic.īut, as mentioned in places, the oxygen on the submarines will be a major limitation to just how long they can be submerged. This would include spotter aircraft normally. Regular, humble, daily-grind SC's can contain steel SC's that you get from Anniversary events can still contain just small numbers of Draconic flags.In theory, aircraft should be able to spot submarines at some point. (The end result will be the same as what we have now.)ĬOUNTING THOSE ASIDE, I've opened a variety of SC from various sources (T10 ship anniversary rewards, campaign missions, regular daily) over the last four years, and apart from a shift in some of the things they used to contain (hydro, radar etc upgrades that have since moved to the Armory for coal port slots, which can now be earned for free), I never noticed a difference. Moving forward, I would expect to see fewer of these IIRC the Santa crates are being reprogrammed so that they can see what you have and automatically deliver you something you don't, without having to morph into a supercontainer to do it. The only ones that clearly aren't, are the ones that Santa Crates turn into if they hold a ship you already have. ![]() Have we ever received confirmation that all super containers are the same? As in, regardless of source do they use the same table to determine rewards? ![]()
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